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/ EnigmA Amiga Run 1996 June / EnigmA AMIGA RUN 08 (1996)(G.R. Edizioni)(IT)[!][issue 1996-06][EARSAN CD VII].iso / earcd / utmisc1 / esclc20f.lha / Examples / Lottery.calc (.txt) < prev    next >
EasyCalc Spreadsheet file  |  1996-03-31  |  9KB  |  93 lines

  1. EASY30HED1 Use this to plot lottery results
  2. Andrew Woods
  3. 'National Lottery Worksheet
  4. 'Draws
  5. 'Lottery Numbers
  6. "CHECK7
  7. =@SUM(B5:AX5)
  8. 'FREQUENCY
  9. =@SUM(B5:B28)
  10. =@SUM(C5:C28)
  11. =@SUM(D5:D28)
  12. =@SUM(E5:E28)
  13. =@SUM(F5:F28)
  14. =@SUM(G5:G28)
  15. =@SUM(H5:H28)
  16. =@SUM(I5:I28)
  17. =@SUM(J5:J28)
  18. =@SUM(K5:K28)
  19. =@SUM(L5:L28)
  20. =@SUM(M5:M28)
  21. =@SUM(N5:N28)
  22. =@SUM(O5:O28)
  23. =@SUM(P5:P28)
  24. =@SUM(Q5:Q28)
  25. =@SUM(R5:R28)
  26. =@SUM(S5:S28)
  27. =@SUM(T5:T28)
  28. =@SUM(U5:U28)
  29. =@SUM(V5:V28)
  30. =@SUM(W5:W28)
  31. =@SUM(X5:X28)
  32. =@SUM(Y5:Y28)
  33. =@SUM(Z5:Z28)
  34. =@SUM(AA5:AA28)
  35. =@SUM(AB5:AB28)
  36. =@SUM(AC5:AC28)
  37. =@SUM(AD5:AD28)
  38. =@SUM(AE5:AE28)
  39. =@SUM(AF5:AF28)
  40. =@SUM(AG5:AG28)
  41. =@SUM(AH5:AH28)
  42. =@SUM(AI5:AI28)
  43. =@SUM(AJ5:AJ28)
  44. =@SUM(AK5:AK28)
  45. =@SUM(AL5:AL28)
  46. =@SUM(AM5:AM28)
  47. =@SUM(AN5:AN28)
  48. =@SUM(AO5:AO28)
  49. =@SUM(AP5:AP28)
  50. =@SUM(AQ5:AQ28)
  51. =@SUM(AR5:AR28)
  52. =@SUM(AS5:AS28)
  53. =@SUM(AT5:AT28)
  54. =@SUM(AU5:AU28)
  55. =@SUM(AV5:AV28)
  56. =@SUM(AW5:AW28)
  57. =@SUM(AX5:AX28)
  58. =@SUM(B6:AX6)
  59. =@SUM(B7:AX7)
  60. =@SUM(B8:AX8)
  61. =@SUM(B9:AX9)
  62. =@SUM(B10:AX10)
  63. =@SUM(B11:AX11)
  64. =@SUM(B12:AX12)
  65. =@SUM(B13:AX13)
  66. =@SUM(B14:AX14)
  67. =@SUM(B15:AX15)
  68. =@SUM(B16:AX16)
  69. =@SUM(B17:AX17)
  70. =@SUM(B18:AX18)
  71. =@SUM(B19:AX19)
  72. =@SUM(B20:AX20)
  73. =@SUM(B21:AX21)
  74. =@SUM(B22:AX22)
  75. =@SUM(B23:AX23)
  76. =@SUM(B24:AX24)
  77. =@SUM(B25:AX25)
  78. =@SUM(B26:AX26)
  79. =@SUM(B28:AX28)
  80. +=@IF(@MOD(@SUM(AY5:AY28),7)=0,"OK","ERROR")
  81. =@SUM(B27:AX27)
  82. !="Weeks: "+@STR(@SUM(AY5:AY28)/7)
  83. 'NUMBERS
  84. NOTE2
  85. The CHECK7 column should ALWAYS have 7 in it, if any other
  86. number appears then you have not entered all the numbers for
  87. this draw.NOTE2
  88. Check this cell after you have entered all your draws. If
  89. you have entered to few numbers (ie. not a multiple of 7) then
  90. the text ERROR will appear. If everything is alright then
  91. the word OK will appear.PALL
  92. GRAFLottery Number Frequency
  93.